Vignette is a short interactive fiction game about emotionally driven life experiences. 

It was created in 48 hours for the 2018 Winnipeg Game Jam.

Best played with headphones!

How to Play

Hold down the space bar to charge a jump and the arrow keys to move left and right to either avoid or collect different speech bubbles.

Credits

Daniel Voth (@hyperscope): Game Design, Programming
Christian Amiel Miranda (@christian_amiel): Art
Gabby Relador: Art
Daniel Bergman (@BergaliciousDef): Audio

Game Engine: Unity

Comments

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Such an interesting experience. Lovely! Great job, everyone :)

Thanks for your feedback :) It feels really good to be able to work with such talented people on a emotional driven experimental-ish project.